Sharks Youngsters Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

20

15

3

+5

107

1:4

5

0

7.0

+31%

13

15

1

-2

68

2:3

2

0

5.9

+17%

11

15

3

-4

60

0:2

2

2

5.6

-1%

11

14

3

-3

65

3:2

2

0

5.6

+19%

3

18

3

-15

26

0:2

0

0

3.2

-48%

Total

58

77

13

-19

325

6:13

11

2

5.5

+4%

Case Scoreboard Dust II (M3)

+/-

ROUNDS SCORES

MVP

20

8

2

+12

78

1:0

6

1

7.4

+39%

16

13

4

+3

81

4:2

4

1

6.8

+11%

14

15

9

-1

104

2:1

2

0

6.5

+26%

12

11

2

+1

69

5:1

1

0

6.3

+4%

13

12

3

+1

70

0:1

2

0

5.8

-2%

Total

75

59

20

+16

403

12:5

15

2

6.6

+16%

Teams advantage Dust II (M3)
Info
Map Analysis of Sharks Youngsters vs Case by the Bo3.gg Team

Case on Dust II Analysis

Case demonstrated their prowers on Dust II, securing 13 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Case on Dust II were yepz, who contributed 20 kills, and nyezin, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8055 overall damage.


On the defensive side of Dust II, Case held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sharks Youngsters on Dust II Analysis

Dust II proved to be a challenging battleground for Sharks Youngsters, as they managed to secure 7 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sharks Youngsters on Dust II included levi, who contributed 20 kills, and Longo, who added 13 kills. Despite their individual efforts, inflicting 6507 total damage, Sharks Youngsters couldn't prevent Case from securing victory on Dust II


On the defensive side of Dust II, Sharks Youngsters struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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