MIBR Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

20

16

4

+4

81

3:1

6

0

6.9

+8%

15

14

6

+1

81

2:1

4

0

6.3

0%

14

14

5

0

74

1:0

3

0

6.2

-1%

11

16

5

-5

63

0:8

2

1

4.5

-14%

10

19

3

-9

51

2:5

3

0

4.5

-26%

Total

70

79

23

-9

350

8:15

18

1

5.7

-7%

Sharks Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

27

19

3

+8

127

12:2

8

0

9.0

+39%

17

16

2

+1

73

1:0

5

1

6.1

-3%

14

13

7

+1

66

0:3

2

0

5.7

+9%

14

10

2

+4

49

1:0

2

0

5.5

-3%

4

14

9

-10

46

1:3

0

0

4.0

-36%

Total

76

72

23

+4

360

15:8

17

1

6.1

+1%

Teams advantage Vertigo (M1)
Info
Map Analysis of MIBR vs Sharks by the Bo3.gg Team

Sharks on Vertigo Analysis

Sharks demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Sharks on Vertigo were doc, who contributed 27 kills, and togs, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8284 overall damage.


On the defensive side of Vertigo, Sharks held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


MIBR on Vertigo Analysis

Vertigo proved to be a challenging battleground for MIBR, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for MIBR on Vertigo included saffee, who contributed 20 kills, and insani, who added 15 kills. Despite their individual efforts, inflicting 8041 total damage, MIBR couldn't prevent Sharks from securing victory on Vertigo


On the defensive side of Vertigo, MIBR struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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