Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:26s01:24s
GLOCK kills on a map
51.4516
GLOCK damage (avg/round)
17.84.2
Flash duration on a map (sec)
02:03s00:36s
Flash blinded on a map (opp)
9628
GLOCK damage (avg/round)
11.14.2
Flash duration on a map (sec)
01:28s00:36s
Player score (round)
41961010
Player score (round)
35261010
Damage (total/round)
41773
Historical Maps winrate Last 6 months
Dust II
78%
Nuke
34%
Mirage
21%
Inferno
19%
Vertigo
16%
Anubis
8%
Ancient
4%
Last 5 maps
Dust II
0%
1
62
Nuke
59%
32
24
Mirage
71%
28
14
Inferno
44%
18
24
Vertigo
66%
29
1
Anubis
42%
24
7
Ancient
66%
29
9
Last 5 maps
Dust II
78%
9
15
Nuke
25%
12
12
Mirage
50%
14
19
Inferno
25%
4
27
Vertigo
50%
18
7
Anubis
50%
14
8
Ancient
70%
20
11
Info
Match analysis of Sharks vs BOSS by the Bo3.gg Team
In the CS2 match between Sharks and BOSS, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Nuke, and victory was secured by Sharks. The MVP of this match was Koala.
Sharks analytics
The team Sharks secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Nuke. They also successfully set 0 bombs during the match.
The standout players for Sharks were Koala contributed 36 kills and doc contributed 32 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 16937 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BOSS analytics
The team BOSS managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BOSS were freshie contributed 28 kills and Fruitcup contributed 29 kills. 12683 of total damage by BOSS could not prevent Sharks from securing the victory
On the defensive side, BOSS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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