Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:20s01:30s
Fast bomb plant (sec)
00:24s01:30s
Fast bomb plant (sec)
00:33s01:30s
Tec-9 kills on a map
31.3052
Tec-9 damage (avg/round)
11.33.4
Flash blinded on a map (opp)
7830
GLOCK kills on a map
31.4399
GLOCK damage (avg/round)
12.33.8
AK47 kills on a map
176.7327
AK47 damage (avg/round)
73.725.3
Historical Maps winrate Last 6 months
Overpass
63%
Anubis
41%
Inferno
38%
Ancient
33%
Vertigo
24%
Mirage
23%
Nuke
11%
Last 5 maps
Overpass
0%
0
49
Anubis
71%
24
4
Inferno
38%
16
29
Ancient
88%
26
2
Vertigo
64%
11
9
Mirage
58%
19
10
Nuke
33%
21
15
Last 5 maps
Overpass
63%
16
10
Anubis
30%
10
12
Inferno
76%
17
7
Ancient
55%
22
4
Vertigo
40%
5
22
Mirage
35%
17
10
Nuke
44%
9
21
Info
Match analysis of Sharks vs 00NATION by the Bo3.gg Team
In the CS2 match between Sharks and 00NATION, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Ancient, Inferno, Anubis, and victory was secured by Sharks. The MVP of this match was togs.
Sharks analytics
The team Sharks secured 40 out of 72 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Anubis. They also successfully set 7 bombs during the match.
The standout players for Sharks were togs contributed 57 kills and rdnzao contributed 55 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 26043 overall damage.
On the defensive side, Sharks held their ground firmly, successfully defending 23 bomb plants. Their defensive coordination and site control proved to be crucial.
00NATION analytics
The team 00NATION managed to secure 32 out of 72 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 7 plants during the match did not lead the team to victory.
The standout players for 00NATION were dumau contributed 44 kills and latto contributed 50 kills. 24267 of total damage by 00NATION could not prevent Sharks from securing the victory
On the defensive side, 00NATION struggled to hold their ground, successfully defending 18 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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