SAW Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

16

2

+2

103

2:2

3

1

7.3

+23%

14

17

3

-3

91

1:3

4

0

6.0

+20%

8

15

1

-7

43

3:4

1

0

4.6

-24%

8

19

2

-11

45

1:3

2

0

4.3

-30%

3

18

5

-15

45

1:0

0

0

3.9

-43%

Total

51

85

13

-34

328

8:12

10

1

5.2

-11%

HEROIC Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

19

12

4

+7

111

8:3

6

0

7.9

+29%

20

11

7

+9

100

1:1

5

2

7.8

+30%

19

8

5

+11

103

1:1

5

0

7.4

+36%

17

11

2

+6

67

1:3

4

0

6.3

+11%

10

9

7

+1

74

1:0

3

0

6.0

-3%

Total

85

51

25

+34

454

12:8

23

2

7.1

+21%

Teams advantage Vertigo (M1)
Info
Map Analysis of SAW vs HEROIC by the Bo3.gg Team

HEROIC on Vertigo Analysis

HEROIC demonstrated their prowers on Vertigo, securing 16 out of 20 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for HEROIC on Vertigo were TeSeS, who contributed 19 kills, and refrezh, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9084 overall damage.


On the defensive side of Vertigo, HEROIC held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SAW on Vertigo Analysis

Vertigo proved to be a challenging battleground for SAW, as they managed to secure 4 out of 20 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SAW on Vertigo included JUST, who contributed 18 kills, and arki, who added 14 kills. Despite their individual efforts, inflicting 6553 total damage, SAW couldn't prevent HEROIC from securing victory on Vertigo


On the defensive side of Vertigo, SAW struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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