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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
176.732
AK47 damage (avg/round)
62.825.3
Molotov damage (avg/round)
7.92
Flash duration on a map (sec)
01:31s00:39s
Player score (round)
39561012
Shots (total/round)
10516
Multikill x-
4
Clutch (opponents)
2
Molotov damage (total/round)
9623.8
HE damage (total/round)
10226.8
Historical Maps winrate Last 6 months
Nuke
67%
Dust II
40%
Mirage
40%
Vertigo
30%
Overpass
29%
Inferno
7%
Ancient
0%
Last 5 maps
Nuke
100%
5
0
Dust II
0%
3
0
Mirage
0%
0
8
Vertigo
80%
5
0
Overpass
0%
0
6
Inferno
50%
4
0
Ancient
0%
2
1
Last 5 maps
Nuke
33%
3
7
Dust II
40%
5
0
Mirage
40%
10
1
Vertigo
50%
2
12
Overpass
29%
7
0
Inferno
57%
7
1
Ancient
0%
1
1
Info
Match analysis of SAW vs Apeks by the Bo3.gg Team
In the CS2 match between SAW and Apeks, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Inferno, Vertigo, and victory was secured by SAW. The MVP of this match was JUST.
SAW analytics
The team SAW secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Vertigo. They also successfully set 0 bombs during the match.
The standout players for SAW were JUST contributed 59 kills and rmn contributed 50 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24012 overall damage.
On the defensive side, SAW held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Apeks analytics
The team Apeks managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Apeks were FREDDyFROG contributed 47 kills and Relaxa contributed 37 kills. 21121 of total damage by Apeks could not prevent SAW from securing the victory
On the defensive side, Apeks struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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