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76
96
21
-20
351
7:18
16
3
-7%
Teams advantage Dust II (M1)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
6.42
Molotov damage (avg/round)
72
Flash duration on a map (sec)
01:33s00:39s
Smoke thrown on a map
2515.0371
M4A1 damage (avg/round)
44.116.7
Damage (total/round)
40073
Player score (round)
42271012
Damage (total/round)
50073
Player score (round)
45951012
Player score (round)
35001012
Info
Map Analysis of Run or Die vs Doge Soldiers by the Bo3.gg Team
Run or Die on Dust II Analysis
Run or Die demonstrated their prowers on Dust II, securing 15 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Run or Die on Dust II were SENSEi, who contributed 23 kills, and Kvem, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10573 overall damage.
On the defensive side of Dust II, Run or Die held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Doge Soldiers on Dust II Analysis
Dust II proved to be a challenging battleground for Doge Soldiers, as they managed to secure 10 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Doge Soldiers on Dust II included Wonderful_Y, who contributed 18 kills, and higlain, who added 21 kills. Despite their individual efforts, inflicting 8785 total damage, Doge Soldiers couldn't prevent Run or Die from securing victory on Dust II
On the defensive side of Dust II, Doge Soldiers struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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