Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Flash blinded on a map (opp)
6428
AK47 kills on a map
186.5019
AK47 damage (avg/round)
7125.2
GLOCK damage (avg/round)
12.74.1
Assists on a map
12.964.4315
Damage (total/round)
40073
Player score (round)
36251010
Player score (round)
36891010
Player score (round)
34801010
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
63%
Nuke
46%
Vertigo
33%
Anubis
32%
Dust II
16%
Ancient
8%
Mirage
2%
Last 5 maps
Inferno
0%
0
31
Nuke
66%
32
2
Vertigo
33%
15
15
Anubis
35%
31
5
Dust II
54%
13
3
Ancient
53%
32
0
Mirage
52%
23
9
Last 5 maps
Inferno
63%
8
2
Nuke
20%
5
7
Vertigo
0%
1
9
Anubis
67%
9
2
Dust II
70%
10
1
Ancient
45%
11
6
Mirage
50%
16
0
Last results
Head to head
Info
Match analysis of RUBY vs BC.Game by the Bo3.gg Team
In the CS2 match between RUBY and BC.Game, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Dust II, Vertigo, Anubis, and victory was secured by RUBY. The MVP of this match was Kaide.
RUBY analytics
The team RUBY secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Vertigo. They also successfully set 0 bombs during the match.
The standout players for RUBY were Kaide contributed 47 kills and sowalio contributed 46 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 23938 overall damage.
On the defensive side, RUBY held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
BC.Game analytics
The team BC.Game managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for BC.Game were KWERTZZ contributed 49 kills and CacaNito contributed 43 kills. 23346 of total damage by BC.Game could not prevent RUBY from securing the victory
On the defensive side, BC.Game struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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