Ended
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Vertigo
19 - 15
Anubis
9 - 16
Nuke
12 - 16
ROYALS Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

MVP

37

18

4

+19

102

3:2

10

0

7.8

+30%

25

21

5

+4

85

6:1

7

0

6.7

+16%

25

21

7

+4

80

3:1

6

0

6.4

+16%

21

18

5

+3

67

2:1

4

1

6.1

+2%

23

26

9

-3

90

6:9

6

0

5.9

+8%

Total

131

104

30

+27

423

20:14

33

1

6.6

+14%

Dripmen Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

24

27

6

-3

77

4:0

6

0

6.3

0%

23

25

5

-2

78

1:1

6

1

6.3

-2%

20

23

0

-3

56

2:3

4

1

5.4

-9%

21

29

9

-8

85

4:10

6

0

5.3

-9%

15

28

7

-13

61

3:6

2

0

4.5

-19%

Total

103

132

27

-29

357

14:20

24

2

5.6

-8%

Teams advantage Vertigo (M0)
Info
Map Analysis of ROYALS vs Dripmen by the Bo3.gg Team

ROYALS on Vertigo Analysis

ROYALS demonstrated their prowers on Vertigo, securing 19 out of 34 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ROYALS on Vertigo were tvs, who contributed 37 kills, and entz, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 14396 overall damage.


On the defensive side of Vertigo, ROYALS held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Dripmen on Vertigo Analysis

Vertigo proved to be a challenging battleground for Dripmen, as they managed to secure 15 out of 34 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Dripmen on Vertigo included Frazehh, who contributed 24 kills, and Tadpole, who added 23 kills. Despite their individual efforts, inflicting 12144 total damage, Dripmen couldn't prevent ROYALS from securing victory on Vertigo


On the defensive side of Vertigo, Dripmen struggled to hold their ground, successfully defending 9 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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