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40
79
9
-39
272
6:12
10
2
-22%
Teams advantage Dust II (M1)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
11.33.4
Flash blinded on a map (opp)
5028
Flash blinded on a map (opp)
4828
Smoke thrown on a map
1614.2369
M4A1 kills on a map
134.306
M4A1 damage (avg/round)
54.716.3
USP kills on a map
41.5972
USP damage (avg/round)
19.44.9
GLOCK damage (avg/round)
11.74.2
Flash blinded on a map (opp)
4828
Lineups
Lineup
- Starter
- Starter
- —
- Starter
- Starter
Historical Maps winrate Last 6 months
Train
100%
Mirage
62%
Inferno
60%
Ancient
50%
Dust II
25%
Anubis
22%
Nuke
17%
Last 5 maps
Train
100%
2
5
Mirage
62%
13
1
Inferno
60%
10
3
Ancient
0%
0
25
Dust II
50%
10
14
Anubis
42%
12
5
Nuke
42%
12
5
Last 5 maps
Train
0%
0
1
Mirage
0%
1
7
Inferno
0%
1
6
Ancient
50%
6
1
Dust II
25%
4
3
Anubis
20%
5
0
Nuke
25%
4
0
Last results
Head to head
Past matches
- wwwll
- lllwl
Info
Map Analysis of Rooster vs Underground by the Bo3.gg Team
Rooster on Dust II Analysis
Rooster demonstrated their prowers on Dust II, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Rooster on Dust II were asap, who contributed 25 kills, and TjP, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8182 overall damage.
On the defensive side of Dust II, Rooster held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Underground on Dust II Analysis
Dust II proved to be a challenging battleground for Underground, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Underground on Dust II included Rahley, who contributed 13 kills, and N1ghtraid, who added 12 kills. Despite their individual efforts, inflicting 4897 total damage, Underground couldn't prevent Rooster from securing victory on Dust II
On the defensive side of Dust II, Underground struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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