Vertigo
16 - 5
Nuke
13 - 16
Inferno
16 - 6
Rooster Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

26

10

8

+16

140

5:3

5

0

9.2

+52%

18

12

4

+6

93

4:2

5

0

6.9

+16%

16

12

4

+4

89

3:2

6

0

6.8

+12%

16

9

4

+7

56

1:1

5

1

6.5

+29%

11

8

9

+3

46

0:0

2

0

5.8

-6%

Total

87

51

29

+36

424

13:8

23

1

7.0

+20%

DXA Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

15

15

3

0

66

2:2

4

0

5.8

+15%

14

19

1

-5

72

1:5

4

0

5.1

-4%

9

16

4

-7

50

2:1

1

0

4.7

-39%

6

18

2

-12

45

2:2

0

0

4.1

-34%

7

19

4

-12

50

1:3

1

0

4.1

-31%

Total

51

87

14

-36

283

8:13

10

0

4.8

-19%

Teams advantage Vertigo (M0)
Info
Map Analysis of Rooster vs DXA by the Bo3.gg Team

Rooster on Vertigo Analysis

Rooster demonstrated their prowers on Vertigo, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Rooster on Vertigo were nettik, who contributed 26 kills, and asap, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8912 overall damage.


On the defensive side of Vertigo, Rooster held their ground firmly, successfully defending 3 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


DXA on Vertigo Analysis

Vertigo proved to be a challenging battleground for DXA, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for DXA on Vertigo included lucas222, who contributed 15 kills, and Roflko, who added 14 kills. Despite their individual efforts, inflicting 5949 total damage, DXA couldn't prevent Rooster from securing victory on Vertigo


On the defensive side of Vertigo, DXA struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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