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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:31s01:25s
Fast bomb plant (sec)
00:27s01:25s
Molotov damage (avg/round)
6.22.1
Openning kills on a map
9.122.8324
Player score (round)
35951010
Player score (round)
35311010
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Historical Maps winrate Last 6 months
Inferno
57%
Dust II
31%
Nuke
29%
Vertigo
20%
Ancient
17%
Anubis
13%
Mirage
6%
Last 5 maps
Inferno
57%
30
1
Dust II
71%
7
5
Nuke
68%
25
2
Vertigo
40%
10
9
Ancient
38%
24
10
Anubis
59%
17
7
Mirage
40%
5
13
Last 5 maps
Inferno
0%
0
19
Dust II
40%
15
3
Nuke
39%
38
2
Vertigo
60%
25
5
Ancient
55%
56
5
Anubis
72%
64
5
Mirage
46%
24
4
Last results
Head to head
Info
Match analysis of Rhyno vs UNiTY by the Bo3.gg Team
In the CS2 match between Rhyno and UNiTY, a series of thrilling battles unfolded with a score of 0-1, on the following maps: Nuke, and victory was secured by UNiTY. The MVP of this match was M1key.
UNiTY analytics
The team UNiTY secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for UNiTY were M1key contributed 22 kills and K1-FiDa contributed 18 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 9423 overall damage.
On the defensive side, UNiTY held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Rhyno analytics
The team Rhyno managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Rhyno were krazy contributed 16 kills and Ag1L contributed 19 kills. 7942 of total damage by Rhyno could not prevent UNiTY from securing the victory
On the defensive side, Rhyno struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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