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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
21.33.4
M4A1 kills on a map
154.6963
Flash duration on a map (sec)
01:42s00:39s
HE damage (avg/round)
113.4
Decoy grenades thrown
41.291
Damage (total/round)
39473
Player score (round)
38171012
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Ancient
67%
Overpass
50%
Mirage
15%
Vertigo
14%
Dust II
3%
Nuke
2%
Inferno
0%
Last 5 maps
Ancient
67%
3
16
Overpass
100%
1
16
Mirage
71%
7
2
Vertigo
57%
7
4
Dust II
60%
5
12
Nuke
73%
11
1
Inferno
67%
9
0
Last 5 maps
Ancient
0%
0
26
Overpass
50%
10
2
Mirage
86%
7
9
Vertigo
43%
7
5
Dust II
57%
7
7
Nuke
71%
21
2
Inferno
67%
6
6
Info
Map Analysis of Renegades vs Paradox by the Bo3.gg Team
Renegades on Inferno Analysis
Renegades demonstrated their prowers on Inferno, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Renegades on Inferno were INS, who contributed 36 kills, and Liazz, who added 29 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 12370 overall damage.
On the defensive side of Inferno, Renegades held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Paradox on Inferno Analysis
Inferno proved to be a challenging battleground for Paradox, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Paradox on Inferno included chelleos, who contributed 22 kills, and DannyG, who added 23 kills. Despite their individual efforts, inflicting 10341 total damage, Paradox couldn't prevent Renegades from securing victory on Inferno
On the defensive side of Inferno, Paradox struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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