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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
AK47 kills on a map
126.732
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
AK47 damage (avg/round)
61.125.3
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
Flash blinded on a map (opp)
5830
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
AWP damage (avg/round)
63.421.6
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
Deagle damage (avg/round)
19.45.4
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
USP kills on a map
41.616
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
USP damage (avg/round)
16.84.6
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
Player score (round)
47581012
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
Damage (total/round)
46173
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
Multikill x-
4
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
![Overpass](/_ipx/_/img/maps/backgrounds/overpass.webp)
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
![Ancient](/_ipx/_/img/maps/backgrounds/ancient.webp)
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
![Vertigo](/_ipx/_/img/maps/backgrounds/vertigo.webp)
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
![Dust II](/_ipx/_/img/maps/backgrounds/dust.webp)
![Antic](https://files.bo3.gg/uploads/team/2817/image/20x20-8bb2cd18ccba9fdaf14df2e8805f473e.png)
![Mirage](/_ipx/_/img/maps/backgrounds/mirage.webp)
![Renegades](https://files.bo3.gg/uploads/team/764/image/20x20-61b758e205b869e9dd410c6fc03785e4.webp)
![Nuke](/_ipx/_/img/maps/backgrounds/nuke.webp)
![Inferno](/_ipx/_/img/maps/backgrounds/inferno.webp)
Historical Maps winrate Last 6 months
Dust II
67%
Overpass
33%
Mirage
30%
Ancient
25%
Nuke
20%
Vertigo
15%
Inferno
4%
Last 5 maps
Dust II
67%
3
12
Overpass
0%
0
18
Mirage
50%
6
2
Ancient
75%
4
9
Nuke
60%
5
2
Vertigo
75%
8
3
Inferno
44%
9
1
Last 5 maps
Dust II
0%
1
9
Overpass
33%
3
7
Mirage
80%
5
3
Ancient
100%
1
4
Nuke
40%
5
0
Vertigo
60%
5
2
Inferno
40%
5
2
Info
Match analysis of Renegades vs Antic by the Bo3.gg Team
In the CS2 match between Renegades and Antic, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Vertigo, Dust II, and victory was secured by Renegades. The MVP of this match was aliStair.
Renegades analytics
The team Renegades secured 32 out of 44 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Vertigo, Dust II. They also successfully set 9 bombs during the match.
The standout players for Renegades were aliStair contributed 34 kills and Hatz contributed 36 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18120 overall damage.
On the defensive side, Renegades held their ground firmly, successfully defending 11 bomb plants. Their defensive coordination and site control proved to be crucial.
Antic analytics
The team Antic managed to secure 12 out of 44 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Antic were rekonz contributed 28 kills and SkulL contributed 31 kills. 14625 of total damage by Antic could not prevent Renegades from securing the victory
On the defensive side, Antic struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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