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72
83
27
-11
359
10:13
18
2
-5%
Teams advantage Inferno (M1)
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Mirage
33%
Inferno
25%
Dust II
0%
Vertigo
0%
Nuke
0%
Ancient
0%
Last 5 maps
Mirage
33%
3
0
Inferno
25%
4
0
Dust II
0%
0
3
Vertigo
0%
0
1
Nuke
0%
1
2
Ancient
100%
2
0
Last 5 maps
Mirage
0%
0
0
Inferno
0%
1
0
Dust II
0%
0
0
Vertigo
0%
0
0
Nuke
0%
1
0
Ancient
100%
1
0
Last results
Head to head
Past matches
- lwlwl
- wwwww
Info
Map Analysis of regain vs Wanted Goons by the Bo3.gg Team
regain on Inferno Analysis
regain demonstrated their prowers on Inferno, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for regain on Inferno were Zucar, who contributed 22 kills, and dvrk, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8873 overall damage.
On the defensive side of Inferno, regain held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Wanted Goons on Inferno Analysis
Inferno proved to be a challenging battleground for Wanted Goons, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Wanted Goons on Inferno included Freaky, who contributed 19 kills, and Supa, who added 16 kills. Despite their individual efforts, inflicting 8258 total damage, Wanted Goons couldn't prevent regain from securing victory on Inferno
On the defensive side of Inferno, Wanted Goons struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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