RED Canids Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

8

13

3

-5

60

2:1

2

0

5.1

-24%

7

14

5

-7

56

0:3

1

0

4.3

-36%

5

15

2

-10

34

1:1

1

0

4.1

-45%

6

14

2

-8

57

0:4

2

0

4.0

-32%

5

14

2

-9

44

0:6

1

0

3.5

-44%

Total

31

70

14

-39

251

3:15

7

0

4.2

-36%

Virtus.pro Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

MVP

20

10

4

+10

119

7:2

5

0

8.9

+52%

16

4

3

+12

89

4:0

5

0

7.5

+39%

16

5

4

+11

99

2:0

7

0

7.4

+41%

8

6

2

+2

43

2:0

0

0

5.3

-8%

8

8

7

0

60

0:1

1

0

5.0

-1%

Total

68

33

20

+35

409

15:3

18

0

6.8

+25%

Teams advantage Vertigo (M1)
Info
Map Analysis of RED Canids vs Virtus.pro by the Bo3.gg Team

Virtus.pro on Vertigo Analysis

Virtus.pro demonstrated their prowers on Vertigo, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Virtus.pro on Vertigo were fame, who contributed 20 kills, and FL1T, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7370 overall damage.


On the defensive side of Vertigo, Virtus.pro held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


RED Canids on Vertigo Analysis

Vertigo proved to be a challenging battleground for RED Canids, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for RED Canids on Vertigo included coldzera, who contributed 8 kills, and HEN1, who added 7 kills. Despite their individual efforts, inflicting 4515 total damage, RED Canids couldn't prevent Virtus.pro from securing victory on Vertigo


On the defensive side of Vertigo, RED Canids struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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