RED Canids Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

MVP

14

1

5

+13

83

3:0

6

0

8.6

+55%

16

7

4

+9

112

1:1

4

1

8.5

+46%

17

8

2

+9

124

4:2

5

0

8.4

+38%

10

8

7

+2

107

1:0

3

0

6.9

+32%

6

8

2

-2

58

0:1

2

0

5.1

-19%

Total

63

32

20

+31

485

9:4

20

1

7.5

+30%

Solid Scoreboard Vertigo (M3)

+/-

ROUNDS SCORES

7

12

5

-5

98

1:2

1

0

5.9

-5%

8

13

1

-5

75

1:2

3

0

5.5

-23%

6

13

1

-7

53

2:1

2

0

5.0

-36%

7

13

2

-6

35

0:1

0

0

4.5

-33%

3

13

2

-10

48

0:3

0

0

3.2

-50%

Total

31

64

11

-33

309

4:9

6

0

4.8

-30%

Teams advantage Vertigo (M3)
Info
Map Analysis of RED Canids vs Solid by the Bo3.gg Team

RED Canids on Vertigo Analysis

RED Canids demonstrated their prowers on Vertigo, securing 13 out of 13 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for RED Canids on Vertigo were HEN1, who contributed 14 kills, and venomzera, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 6300 overall damage.


On the defensive side of Vertigo, RED Canids held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Solid on Vertigo Analysis

Vertigo proved to be a challenging battleground for Solid, as they managed to secure 0 out of 13 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Solid on Vertigo included ALLE, who contributed 7 kills, and gbb, who added 8 kills. Despite their individual efforts, inflicting 4015 total damage, Solid couldn't prevent RED Canids from securing victory on Vertigo


On the defensive side of Vertigo, Solid struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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