Teams advantage Inferno (M3)
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
193.4
Molotov damage (avg/round)
8.32
HE damage (avg/round)
22.13.4
Flash duration on a map (sec)
01:44s00:39s
Flash duration on a map (sec)
01:45s00:39s
Flash blinded on a map (opp)
7330
HE damage (avg/round)
14.73.4
Molotov damage (avg/round)
12.32
Flash duration on a map (sec)
02:02s00:39s
Flash blinded on a map (opp)
7930
Info
Map Analysis of RED Canids vs Solid by the Bo3.gg Team
Solid on Inferno Analysis
Solid demonstrated their prowers on Inferno, securing 16 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Solid on Inferno were DANVIET, who contributed 25 kills, and Lcm, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9524 overall damage.
On the defensive side of Inferno, Solid held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Inferno Analysis
Inferno proved to be a challenging battleground for RED Canids, as they managed to secure 13 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Inferno included realziN, who contributed 15 kills, and danoco, who added 18 kills. Despite their individual efforts, inflicting 8746 total damage, RED Canids couldn't prevent Solid from securing victory on Inferno
On the defensive side of Inferno, RED Canids struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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