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Teams advantage Dust II (M2)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:27s01:24s
Flash blinded on a map (opp)
6628
Galil damage (avg/round)
19.36
Flash blinded on a map (opp)
6128
Flash duration on a map (sec)
02:10s00:36s
Flash blinded on a map (opp)
9528
Flash duration on a map (sec)
01:40s00:36s
Flash blinded on a map (opp)
6028
Player score (round)
36671010
Damage (total/round)
39973
Info
Map Analysis of RED Canids vs Imperial by the Bo3.gg Team
Imperial on Dust II Analysis
Imperial demonstrated their prowers on Dust II, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Imperial on Dust II were try, who contributed 16 kills, and felps, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8106 overall damage.
On the defensive side of Dust II, Imperial held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
RED Canids on Dust II Analysis
Dust II proved to be a challenging battleground for RED Canids, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for RED Canids on Dust II included coldzera, who contributed 18 kills, and HEN1, who added 14 kills. Despite their individual efforts, inflicting 7749 total damage, RED Canids couldn't prevent Imperial from securing victory on Dust II
On the defensive side of Dust II, RED Canids struggled to hold their ground, successfully defending 6 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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