Ended
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Vertigo
13 - 11
Dust II
6 - 13
Nuke
13 - 11
RED Canids Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

15

3

+3

85

4:4

4

1

6.6

+10%

19

13

5

+6

68

3:0

5

0

6.5

+6%

16

13

2

+3

71

1:1

5

1

6.1

+1%

15

19

10

-4

92

3:4

4

0

5.8

-11%

9

14

3

-5

51

1:3

2

0

4.8

-15%

Total

77

74

23

+3

366

12:12

20

2

6.0

-2%

Imperial Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

17

12

2

+5

64

1:0

4

1

6.4

+2%

18

16

8

+2

87

0:4

5

0

5.8

+8%

14

17

6

-3

65

2:2

2

0

5.5

-17%

13

18

9

-5

65

4:3

3

0

5.5

-17%

11

15

3

-4

58

5:3

2

1

5.5

-12%

Total

73

78

28

-5

340

12:12

16

2

5.7

-7%

Teams advantage Vertigo (M1)
Info
Map Analysis of RED Canids vs Imperial by the Bo3.gg Team

RED Canids on Vertigo Analysis

RED Canids demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for RED Canids on Vertigo were venomzera, who contributed 18 kills, and coldzera, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8778 overall damage.


On the defensive side of Vertigo, RED Canids held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Imperial on Vertigo Analysis

Vertigo proved to be a challenging battleground for Imperial, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Imperial on Vertigo included try, who contributed 17 kills, and noway, who added 18 kills. Despite their individual efforts, inflicting 8160 total damage, Imperial couldn't prevent RED Canids from securing victory on Vertigo


On the defensive side of Vertigo, Imperial struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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