Monte Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

17

8

3

+9

102

3:1

5

0

7.8

+42%

13

8

3

+5

87

4:2

3

0

7.0

+19%

13

5

3

+8

97

1:1

3

1

7.0

+29%

12

9

6

+3

85

2:0

3

0

6.9

+8%

12

5

2

+7

69

2:0

3

0

6.7

+13%

Total

67

35

17

+32

441

12:4

17

1

7.1

+22%

Rebels Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

12

12

3

0

85

1:6

4

0

5.9

+8%

9

13

5

-4

57

1:0

1

0

5.6

-23%

6

15

2

-9

47

2:1

1

0

4.8

-38%

4

14

2

-10

35

0:3

0

0

3.4

-47%

4

13

3

-9

29

0:2

0

0

3.4

-45%

Total

35

67

15

-32

252

4:12

6

0

4.6

-29%

Teams advantage Ancient (M1)
Info
Map Analysis of Monte vs Rebels by the Bo3.gg Team

Monte on Ancient Analysis

Monte demonstrated their prowers on Ancient, securing 13 out of 16 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Monte on Ancient were kRaSnaL, who contributed 17 kills, and dycha, who added 13 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 7048 overall damage.


On the defensive side of Ancient, Monte held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Rebels on Ancient Analysis

Ancient proved to be a challenging battleground for Rebels, as they managed to secure 3 out of 16 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Rebels on Ancient included kisserek, who contributed 12 kills, and Flayy, who added 9 kills. Despite their individual efforts, inflicting 4033 total damage, Rebels couldn't prevent Monte from securing victory on Ancient


On the defensive side of Ancient, Rebels struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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