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Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
123
Fast bomb plant (sec)
00:33s01:24s
Fast bomb plant (sec)
00:32s01:24s
GLOCK kills on a map
21.4516
GLOCK damage (avg/round)
13.34.2
USP kills on a map
31.5986
USP damage (avg/round)
21.44.8
AWP damage (avg/round)
6321.6
Molotov damage (avg/round)
82
GLOCK kills on a map
21.4516
Lineups
Lineup
Lineup
Historical Maps winrate Last 6 months
Nuke
63%
Mirage
42%
Anubis
41%
Ancient
37%
Dust II
33%
Inferno
23%
Vertigo
0%
Last 5 maps
Nuke
63%
19
7
Mirage
58%
26
4
Anubis
59%
17
7
Ancient
37%
19
19
Dust II
33%
6
33
Inferno
56%
16
2
Vertigo
0%
2
33
Last 5 maps
Nuke
0%
0
2
Mirage
100%
1
0
Anubis
100%
1
0
Ancient
0%
2
0
Dust II
0%
0
1
Inferno
33%
3
0
Vertigo
0%
0
1
Last results
Head to head
Past matches
- wwllw
- wllll
Info
Match analysis of Party Astronauts vs Take Flyte Kings by the Bo3.gg Team
In the CS2 match between Party Astronauts and Take Flyte Kings, a series of thrilling battles unfolded with a score of 2-1, on the following maps: Inferno, Mirage, Ancient, and victory was secured by Party Astronauts. The MVP of this match was Infinite.
Party Astronauts analytics
The team Party Astronauts secured 36 out of 60 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Inferno, Ancient. They also successfully set 2 bombs during the match.
The standout players for Party Astronauts were Infinite contributed 72 kills and ogwizard contributed 52 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 24673 overall damage.
On the defensive side, Party Astronauts held their ground firmly, successfully defending 25 bomb plants. Their defensive coordination and site control proved to be crucial.
Take Flyte Kings analytics
The team Take Flyte Kings managed to secure 24 out of 60 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 3 plants during the match did not lead the team to victory.
The standout players for Take Flyte Kings were Crisp contributed 46 kills and Sharpie contributed 45 kills. 20890 of total damage by Take Flyte Kings could not prevent Party Astronauts from securing the victory
On the defensive side, Take Flyte Kings struggled to hold their ground, successfully defending 14 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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