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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
133
GLOCK kills on a map
21.4456
GLOCK damage (avg/round)
19.54
AK47 kills on a map
106.5888
AK47 damage (avg/round)
60.825.3
Galil kills on a map
31.8171
Galil damage (avg/round)
27.15.8
USP kills on a map
31.6074
USP damage (avg/round)
24.64.7
Flash duration on a map (sec)
01:000s00:37s
Historical Maps winrate Last 6 months
Inferno
59%
Nuke
35%
Overpass
27%
Vertigo
25%
Ancient
23%
Mirage
17%
Anubis
9%
Last 5 maps
Inferno
59%
17
13
Nuke
60%
15
14
Overpass
77%
13
15
Vertigo
25%
12
25
Ancient
63%
24
5
Mirage
40%
10
37
Anubis
64%
11
24
Last 5 maps
Inferno
0%
2
13
Nuke
25%
4
10
Overpass
50%
6
7
Vertigo
0%
0
21
Ancient
40%
10
8
Mirage
57%
7
3
Anubis
55%
11
3
Last results
Head to head
Past matches
- wlwww
- lllll
Info
Match analysis of Party Astronauts vs MIGHT by the Bo3.gg Team
In the CS2 match between Party Astronauts and MIGHT, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Overpass, and victory was secured by Party Astronauts. The MVP of this match was ben1337.
Party Astronauts analytics
The team Party Astronauts secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Overpass. They also successfully set 0 bombs during the match.
The standout players for Party Astronauts were ben1337 contributed 16 kills and chop contributed 12 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 6205 overall damage.
On the defensive side, Party Astronauts held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
MIGHT analytics
The team MIGHT managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for MIGHT were djay contributed 7 kills and danss contributed 7 kills. 3463 of total damage by MIGHT could not prevent Party Astronauts from securing the victory
On the defensive side, MIGHT struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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