Party Astronauts Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

17

19

5

-2

82

2:1

4

0

6.3

+2%

14

19

6

-5

81

4:3

2

0

6.3

-5%

17

18

5

-1

76

2:3

6

1

6.1

-3%

13

16

6

-3

51

0:3

4

1

5.3

-9%

10

18

6

-8

62

-1:3

2

0

4.8

-13%

Total

71

90

28

-19

352

7:13

18

2

5.7

-6%

M80 Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

23

17

1

+6

87

4:1

6

0

7.3

+5%

19

14

7

+5

96

2:2

4

0

6.9

+23%

18

18

6

0

71

4:3

5

2

6.8

-9%

16

13

8

+3

87

4:1

4

0

6.7

+5%

12

14

6

-2

64

0:1

3

1

5.5

-9%

Total

88

76

28

+12

404

14:8

22

3

6.7

+3%

Teams advantage Vertigo (M1)
Info
Map Analysis of Party Astronauts vs M80 by the Bo3.gg Team

M80 on Vertigo Analysis

M80 demonstrated their prowers on Vertigo, securing 14 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for M80 on Vertigo were slaxz-, who contributed 23 kills, and maNkz, who added 19 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9296 overall damage.


On the defensive side of Vertigo, M80 held their ground firmly, successfully defending 12 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Party Astronauts on Vertigo Analysis

Vertigo proved to be a challenging battleground for Party Astronauts, as they managed to secure 9 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Party Astronauts on Vertigo included chop, who contributed 17 kills, and cxzi, who added 14 kills. Despite their individual efforts, inflicting 8095 total damage, Party Astronauts couldn't prevent M80 from securing victory on Vertigo


On the defensive side of Vertigo, Party Astronauts struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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