Ancient
10 - 13
Vertigo
13 - 10
Anubis
13 - 10
PARIVISION Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

11

4

+7

94

5:1

5

0

7.4

+30%

20

12

5

+8

80

3:3

7

0

6.7

+23%

16

12

11

+4

76

2:1

4

0

6.4

+18%

12

10

1

+2

49

1:0

1

0

5.5

-11%

11

12

6

-1

67

2:4

2

0

5.4

-4%

Total

77

57

27

+20

366

13:9

19

0

6.3

+11%

3DMAX Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

12

15

6

-3

68

2:1

2

1

5.8

-12%

16

16

4

0

68

1:2

4

0

5.7

-10%

8

15

4

-7

74

3:1

2

0

5.5

-18%

10

17

2

-7

47

2:6

2

1

4.6

-27%

9

17

0

-8

40

1:4

2

0

4.2

-31%

Total

55

80

16

-25

296

9:14

12

2

5.2

-20%

Teams advantage Vertigo (M0)
Info
Map Analysis of PARIVISION vs 3DMAX by the Bo3.gg Team

PARIVISION on Vertigo Analysis

PARIVISION demonstrated their prowers on Vertigo, securing 13 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for PARIVISION on Vertigo were Qikert, who contributed 18 kills, and Jerry, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8426 overall damage.


On the defensive side of Vertigo, PARIVISION held their ground firmly, successfully defending 6 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


3DMAX on Vertigo Analysis

Vertigo proved to be a challenging battleground for 3DMAX, as they managed to secure 10 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for 3DMAX on Vertigo included hAdji, who contributed 12 kills, and Maka, who added 16 kills. Despite their individual efforts, inflicting 6802 total damage, 3DMAX couldn't prevent PARIVISION from securing victory on Vertigo


On the defensive side of Vertigo, 3DMAX struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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