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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil damage (avg/round)
19.55.8
GLOCK kills on a map
31.4456
GLOCK damage (avg/round)
13.84
AK47 damage (avg/round)
66.225.3
Molotov damage (avg/round)
62
Shots (total/round)
10416
Multikill x-
4
Molotov damage (total/round)
9923.8
Flash duration on a round (sec)
00:15s00:05s
Historical Maps winrate Last 6 months
Anubis
62%
Ancient
40%
Vertigo
19%
Inferno
17%
Nuke
7%
Mirage
7%
Dust II
0%
Last 5 maps
Anubis
62%
29
26
Ancient
100%
1
71
Vertigo
69%
29
4
Inferno
67%
15
33
Nuke
70%
33
3
Mirage
52%
21
17
Dust II
0%
0
3
Last 5 maps
Anubis
0%
0
54
Ancient
60%
20
4
Vertigo
50%
14
31
Inferno
50%
20
23
Nuke
63%
24
4
Mirage
59%
22
5
Dust II
0%
0
0
Last results
Head to head
Info
Match analysis of paiN vs Fluxo by the Bo3.gg Team
In the CS2 match between paiN and Fluxo, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Nuke, and victory was secured by paiN. The MVP of this match was nqz.
paiN analytics
The team paiN secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Nuke. They also successfully set 0 bombs during the match.
The standout players for paiN were nqz contributed 17 kills and biguzera contributed 20 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8544 overall damage.
On the defensive side, paiN held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Fluxo analytics
The team Fluxo managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Fluxo were Lucaozy contributed 18 kills and chay contributed 18 kills. 8129 of total damage by Fluxo could not prevent paiN from securing the victory
On the defensive side, Fluxo struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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