Overperformers Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

25

17

4

+8

102

3:2

8

0

7.5

+24%

11

17

3

-6

57

4:2

3

0

5.4

-10%

12

19

3

-7

44

2:1

3

0

4.9

-32%

10

21

4

-11

49

2:3

3

1

4.6

-37%

9

21

3

-12

49

2:5

2

0

4.2

-29%

Total

67

95

17

-28

301

13:13

19

1

5.3

-17%

VERTEX Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

22

16

4

+6

99

4:2

8

0

7.0

+18%

22

15

4

+7

102

4:5

3

0

6.9

+19%

19

11

6

+8

76

2:2

4

0

6.5

+19%

16

11

3

+5

66

2:1

3

0

6.0

-2%

14

15

7

-1

51

1:3

2

0

5.1

-13%

Total

93

68

24

+25

393

13:13

20

0

6.3

+8%

Teams advantage Vertigo (M1)
Info
Map Analysis of Overperformers vs VERTEX by the Bo3.gg Team

VERTEX on Vertigo Analysis

VERTEX demonstrated their prowers on Vertigo, securing 16 out of 26 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for VERTEX on Vertigo were Roflko, who contributed 22 kills, and apocdud, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 10212 overall damage.


On the defensive side of Vertigo, VERTEX held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Overperformers on Vertigo Analysis

Vertigo proved to be a challenging battleground for Overperformers, as they managed to secure 10 out of 26 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Overperformers on Vertigo included Gregas, who contributed 25 kills, and bandit, who added 11 kills. Despite their individual efforts, inflicting 7834 total damage, Overperformers couldn't prevent VERTEX from securing victory on Vertigo


On the defensive side of Vertigo, Overperformers struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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