GUILD fe Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

23

22

9

+1

90

3:1

6

0

6.5

+7%

19

21

8

-2

85

3:4

4

2

6.2

+9%

22

21

7

+1

70

4:3

8

0

6.0

-13%

15

19

5

-4

64

0:3

3

1

5.2

+1%

Total

79

83

29

-4

308

10:11

21

3

6.0

+1%

Flames Shieldmaidens Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

29

16

15

+13

111

4:1

7

0

7.8

+53%

25

16

9

+9

93

3:0

6

0

7.2

+30%

19

16

5

+3

71

2:0

3

0

6.2

+25%

18

18

3

0

54

4:5

5

1

5.6

-6%

13

20

9

-7

71

4:4

2

0

5.3

+11%

Total

104

86

41

+18

401

17:10

23

1

6.4

+23%

Teams advantage Ancient (M1)
Info
Map Analysis of GUILD fe vs Flames Shieldmaidens by the Bo3.gg Team

Flames Shieldmaidens on Ancient Analysis

Flames Shieldmaidens demonstrated their prowers on Ancient, securing 27 out of 27 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Flames Shieldmaidens on Ancient were Emerald, who contributed 29 kills, and ramziiN, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 10818 overall damage.


On the defensive side of Ancient, Flames Shieldmaidens held their ground firmly, successfully defending 15 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


GUILD fe on Ancient Analysis

Ancient proved to be a challenging battleground for GUILD fe, as they managed to secure 0 out of 27 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for GUILD fe on Ancient included pullox, who contributed 23 kills, and Nea, who added 19 kills. Despite their individual efforts, inflicting 8322 total damage, GUILD fe couldn't prevent Flames Shieldmaidens from securing victory on Ancient


On the defensive side of Ancient, GUILD fe struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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