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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
Tec-9 damage (avg/round)
10.33.4
Flash blinded on a map (opp)
6230
Flash blinded on a map (opp)
6330
USP kills on a map
41.616
GLOCK damage (avg/round)
12.23.8
Damage (total/round)
38373
Multikill x-
4
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Info
Map Analysis of ORDER vs Looking For Org by the Bo3.gg Team
Looking For Org on Dust II Analysis
Looking For Org demonstrated their prowers on Dust II, securing 16 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Looking For Org on Dust II were HaZR, who contributed 28 kills, and sterling, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 9138 overall damage.
On the defensive side of Dust II, Looking For Org held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
ORDER on Dust II Analysis
Dust II proved to be a challenging battleground for ORDER, as they managed to secure 8 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for ORDER on Dust II included USTILO, who contributed 15 kills, and J1rah, who added 16 kills. Despite their individual efforts, inflicting 7670 total damage, ORDER couldn't prevent Looking For Org from securing victory on Dust II
On the defensive side of Dust II, ORDER struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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