ORDER Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

24

14

4

+10

80

3:3

6

1

7.0

+19%

24

19

1

+5

88

4:8

7

0

6.4

+4%

19

14

1

+5

66

2:1

3

1

6.0

+1%

19

17

2

+2

71

1:2

4

0

5.9

+12%

13

20

6

-7

59

2:4

4

0

5.0

-14%

Total

99

84

14

+15

364

12:18

24

2

6.1

+4%

Aftershock Scoreboard Dust II (M1)

+/-

ROUNDS SCORES

24

20

5

+4

84

4:1

7

0

6.8

+7%

20

17

4

+3

69

4:1

2

1

6.5

-6%

15

21

5

-6

57

5:2

2

0

5.5

-13%

14

21

2

-7

61

3:3

3

0

5.2

-15%

11

21

4

-10

52

2:5

1

0

4.6

-30%

Total

84

100

20

-16

324

18:12

15

1

5.7

-12%

Teams advantage Dust II (M1)
Info
Map Analysis of ORDER vs Aftershock by the Bo3.gg Team

ORDER on Dust II Analysis

ORDER demonstrated their prowers on Dust II, securing 16 out of 30 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ORDER on Dust II were Valiance, who contributed 24 kills, and Vexite, who added 24 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 10908 overall damage.


On the defensive side of Dust II, ORDER held their ground firmly, successfully defending 9 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Aftershock on Dust II Analysis

Dust II proved to be a challenging battleground for Aftershock, as they managed to secure 14 out of 30 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Aftershock on Dust II included ADDICT, who contributed 24 kills, and Rickeh, who added 20 kills. Despite their individual efforts, inflicting 9709 total damage, Aftershock couldn't prevent ORDER from securing victory on Dust II


On the defensive side of Dust II, Aftershock struggled to hold their ground, successfully defending 8 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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