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Teams advantage Dust II (M0)
Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
M4A1 kills on a map
134.306
M4A1 damage (avg/round)
7616.3
GLOCK kills on a map
21.4531
GLOCK kills on a map
21.4531
Flash duration on a map (sec)
00:59s00:35s
Flash blinded on a map (opp)
5228
Galil kills on a map
31.8162
AUG kills on a map
62.5617
AUG damage (avg/round)
44.78.1
USP kills on a map
31.5972
Lineups
Lineup
Lineup







Historical Maps winrate Last 6 months
Inferno
100%
Train
100%
Mirage
83%
Dust II
67%
Anubis
30%
Ancient
5%
Nuke
0%
Last 5 maps
Inferno
100%
3
0
Train
0%
0
4
Mirage
83%
6
1
Dust II
67%
6
2
Anubis
20%
5
3
Ancient
20%
5
2
Nuke
0%
0
6
Last 5 maps
Inferno
0%
1
11
Train
100%
1
0
Mirage
0%
7
2
Dust II
0%
7
4
Anubis
50%
6
3
Ancient
25%
4
2
Nuke
0%
0
10
Last results
Info
Map Analysis of Only One Word vs Justice For Tomorrow by the Bo3.gg Team
Only One Word on Dust II Analysis
Only One Word demonstrated their prowers on Dust II, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Only One Word on Dust II were Freeman, who contributed 26 kills, and Terryyy, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 7127 overall damage.
On the defensive side of Dust II, Only One Word held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Justice For Tomorrow on Dust II Analysis
Dust II proved to be a challenging battleground for Justice For Tomorrow, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Justice For Tomorrow on Dust II included Kasze, who contributed 10 kills, and xc, who added 10 kills. Despite their individual efforts, inflicting 4448 total damage, Justice For Tomorrow couldn't prevent Only One Word from securing victory on Dust II
On the defensive side of Dust II, Justice For Tomorrow struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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