Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Shots (total/round)
9016
Shots (total/round)
9616
Player score (round)
35901012
Multikill x-
4
Clutch (opponents)
2
HE damage (total/round)
9226.8
Flash duration on a round (sec)
00:20s00:05s
Flash duration on a round (sec)
00:22s00:05s
GLOCK kills on a map
31.4398
GLOCK damage (avg/round)
11.73.8
Historical Maps winrate Last 6 months
Vertigo
71%
Ancient
67%
Dust II
47%
Inferno
33%
Nuke
25%
Overpass
20%
Mirage
17%
Last 5 maps
Vertigo
100%
2
1
Ancient
0%
0
3
Dust II
0%
1
0
Inferno
0%
2
1
Nuke
0%
0
2
Overpass
0%
2
0
Mirage
67%
3
0
Last 5 maps
Vertigo
29%
7
18
Ancient
67%
6
10
Dust II
47%
19
2
Inferno
33%
12
6
Nuke
25%
12
12
Overpass
20%
5
16
Mirage
50%
22
0
Last results
Head to head
Info
Match analysis of OneTap vs Nexus by the Bo3.gg Team
In the CS2 match between OneTap and Nexus, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Mirage, Inferno, and victory was secured by Nexus. The MVP of this match was XELLOW.
Nexus analytics
The team Nexus secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Inferno. They also successfully set 0 bombs during the match.
The standout players for Nexus were XELLOW contributed 42 kills and BTN contributed 42 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 19276 overall damage.
On the defensive side, Nexus held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
OneTap analytics
The team OneTap managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for OneTap were smekk contributed 35 kills and MoDo contributed 30 kills. 15004 of total damage by OneTap could not prevent Nexus from securing the victory
On the defensive side, OneTap struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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