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Teams advantage Vertigo (M1)
Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:26s
Tec-9 kills on a map
31.3023
Tec-9 damage (avg/round)
14.43.5
Flash duration on a map (sec)
01:24s00:37s
Flash blinded on a map (opp)
6629
GLOCK damage (avg/round)
11.94
Galil kills on a map
51.8171
Galil damage (avg/round)
20.85.8
M4A1 kills on a map
134.491
M4A1 damage (avg/round)
48.116.3
Lineups
Historical Maps winrate Last 6 months
Anubis
43%
Inferno
42%
Mirage
20%
Nuke
17%
Ancient
17%
Vertigo
15%
Last 5 maps
Anubis
43%
7
6
Inferno
75%
4
4
Mirage
0%
5
9
Nuke
50%
4
5
Ancient
0%
1
19
Vertigo
25%
4
6
Last 5 maps
Anubis
0%
1
20
Inferno
33%
9
1
Mirage
20%
5
10
Nuke
67%
6
4
Ancient
17%
6
12
Vertigo
40%
5
11
Last results
Head to head
Past matches
- wllll
- wwlww
Info
Map Analysis of One More vs Carpe Diem by the Bo3.gg Team
Carpe Diem on Vertigo Analysis
Carpe Diem demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Carpe Diem on Vertigo were lake, who contributed 31 kills, and wiz, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9870 overall damage.
On the defensive side of Vertigo, Carpe Diem held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
One More on Vertigo Analysis
Vertigo proved to be a challenging battleground for One More, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for One More on Vertigo included opportunity, who contributed 29 kills, and Grave, who added 16 kills. Despite their individual efforts, inflicting 9461 total damage, One More couldn't prevent Carpe Diem from securing victory on Vertigo
On the defensive side of Vertigo, One More struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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