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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Galil kills on a map
41.8171
Galil damage (avg/round)
16.65.8
AK47 kills on a map
156.5888
AK47 damage (avg/round)
81.625.3
Player score (round)
35061011
Player score (round)
37661011
Multikill x-
4
Multikill x-
4
Clutch (opponents)
2
Clutch (opponents)
2
Lineups
Lineup
- Starter
Lineup
Starter
Starter
Starter
Starter
Starter
Historical Maps winrate Last 6 months
Mirage
100%
Anubis
100%
Nuke
67%
Vertigo
50%
Inferno
0%
Ancient
0%
Last 5 maps
Mirage
0%
2
2
Anubis
100%
1
1
Nuke
33%
6
0
Vertigo
50%
2
0
Inferno
0%
1
0
Ancient
0%
2
1
Last 5 maps
Mirage
100%
1
0
Anubis
0%
0
0
Nuke
100%
1
0
Vertigo
0%
0
0
Inferno
0%
0
0
Ancient
0%
0
0
Last results
Head to head
Past matches
- wwwww
- w
Info
Match analysis of Villainous vs OMiT by the Bo3.gg Team
In the CS2 match between Villainous and OMiT, a series of thrilling battles unfolded with a score of 0-2, on the following maps: Mirage, Nuke, and victory was secured by OMiT. The MVP of this match was laxiee.
OMiT analytics
The team OMiT secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Nuke. They also successfully set 0 bombs during the match.
The standout players for OMiT were laxiee contributed 49 kills and N20AmZ contributed 45 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 18989 overall damage.
On the defensive side, OMiT held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Villainous analytics
The team Villainous managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Villainous were BiNoX contributed 35 kills and Beast contributed 34 kills. 15867 of total damage by Villainous could not prevent OMiT from securing the victory
On the defensive side, Villainous struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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