Ended
2
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OG Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

10

14

0

-4

84

1:0

2

0

6.2

-6%

9

13

2

-4

64

2:1

3

1

6.1

-18%

6

14

3

-8

59

1:2

1

0

4.7

-37%

6

13

1

-7

46

0:2

1

0

4.6

-36%

5

14

1

-9

59

2:4

1

0

4.5

-33%

Total

36

68

7

-32

312

6:9

8

1

5.2

-26%

Johnny Speeds Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

20

7

8

+13

143

3:2

6

1

9.3

+70%

15

12

7

+3

105

2:2

3

0

7.0

+13%

13

5

1

+8

84

1:1

2

1

7.0

+25%

11

7

7

+4

75

3:1

3

0

6.6

+12%

9

5

4

+4

60

0:0

2

1

5.9

+12%

Total

68

36

27

+32

467

9:6

16

3

7.2

+26%

Teams advantage Inferno (M2)
Info
Map Analysis of OG vs Johnny Speeds by the Bo3.gg Team

Johnny Speeds on Inferno Analysis

Johnny Speeds demonstrated their prowers on Inferno, securing 13 out of 15 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Johnny Speeds on Inferno were bobeksde, who contributed 20 kills, and spooke, who added 15 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 7009 overall damage.


On the defensive side of Inferno, Johnny Speeds held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Inferno Analysis

Inferno proved to be a challenging battleground for OG, as they managed to secure 2 out of 15 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Inferno included F1KU, who contributed 10 kills, and MoDo, who added 9 kills. Despite their individual efforts, inflicting 4682 total damage, OG couldn't prevent Johnny Speeds from securing victory on Inferno


On the defensive side of Inferno, OG struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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