Ended
1
OG
1 - 2
Insilio
Full stats

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Anubis
13 - 9
Vertigo
11 - 13
Ancient
7 - 13
OG Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

17

21

4

-4

75

4:2

3

0

6.1

+5%

16

20

6

-4

81

1:3

4

0

5.8

-1%

12

20

12

-8

73

3:2

3

0

5.6

-11%

14

16

5

-2

62

0:1

3

0

5.4

-12%

11

20

4

-9

57

2:6

3

1

4.8

-30%

Total

70

97

31

-27

347

10:14

16

1

5.5

-10%

Insilio Scoreboard Vertigo (M2)

+/-

ROUNDS SCORES

MVP

25

14

5

+11

92

5:2

6

0

7.4

+27%

22

12

12

+10

93

4:1

4

0

7.3

+28%

21

12

6

+9

82

3:2

4

1

7.1

+19%

16

15

9

+1

88

2:0

5

0

6.5

+2%

8

17

7

-9

51

0:5

2

0

4.0

-30%

Total

92

70

39

+22

406

14:10

21

1

6.5

+9%

Teams advantage Vertigo (M2)
Info
Map Analysis of OG vs Insilio by the Bo3.gg Team

Insilio on Vertigo Analysis

Insilio demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Insilio on Vertigo were Pipw, who contributed 25 kills, and FpSSS, who added 22 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9746 overall damage.


On the defensive side of Vertigo, Insilio held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


OG on Vertigo Analysis

Vertigo proved to be a challenging battleground for OG, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for OG on Vertigo included k1to, who contributed 17 kills, and Nexius, who added 16 kills. Despite their individual efforts, inflicting 8333 total damage, OG couldn't prevent Insilio from securing victory on Vertigo


On the defensive side of Vertigo, OG struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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