0 Comments
Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Flash duration on a map (sec)
01:43s00:39s
Flash blinded on a map (opp)
7830
HE damage (avg/round)
14.13.4
Flash duration on a map (sec)
01:58s00:39s
Flash blinded on a map (opp)
8830
GLOCK damage (avg/round)
12.43.8
Player score (round)
43531012
Shots (total/round)
8716
Player score (round)
35461012
Player score (round)
41941012
Historical Maps winrate Last 6 months
Vertigo
67%
Mirage
59%
Nuke
50%
Dust II
25%
Overpass
17%
Ancient
15%
Inferno
6%
Last 5 maps
Vertigo
0%
0
30
Mirage
59%
17
0
Nuke
25%
8
20
Dust II
100%
4
4
Overpass
50%
8
10
Ancient
60%
10
10
Inferno
71%
14
3
Last 5 maps
Vertigo
67%
9
0
Mirage
0%
0
17
Nuke
75%
8
1
Dust II
75%
4
0
Overpass
33%
3
10
Ancient
75%
4
10
Inferno
77%
13
0
Info
Map Analysis of OG vs HEET by the Bo3.gg Team
HEET on Inferno Analysis
HEET demonstrated their prowers on Inferno, securing 17 out of 29 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for HEET on Inferno were Ex3rcice, who contributed 23 kills, and afro, who added 23 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 11144 overall damage.
On the defensive side of Inferno, HEET held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
OG on Inferno Analysis
Inferno proved to be a challenging battleground for OG, as they managed to secure 12 out of 29 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for OG on Inferno included flameZ, who contributed 22 kills, and nexa, who added 18 kills. Despite their individual efforts, inflicting 9681 total damage, OG couldn't prevent HEET from securing victory on Inferno
On the defensive side of Inferno, OG struggled to hold their ground, successfully defending 5 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments