Ended
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Nuke
13 - 11
Vertigo
13 - 11
ODDIK Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

22

15

5

+7

91

0:0

6

0

7.0

+21%

16

14

5

+2

74

1:4

4

0

5.7

+4%

17

18

2

-1

69

1:5

5

0

5.6

-1%

16

20

4

-4

69

3:5

4

0

5.5

-8%

11

15

8

-4

63

2:2

3

0

5.3

-14%

Total

82

82

24

0

366

7:16

22

0

5.8

0%

Sharks Scoreboard Vertigo (M0)

+/-

ROUNDS SCORES

18

17

11

+1

86

5:1

5

0

6.9

+18%

20

15

8

+5

85

2:3

5

0

6.7

+14%

16

18

6

-2

78

4:1

5

0

6.3

-9%

14

18

6

-4

60

4:2

4

0

5.8

-13%

12

14

3

-2

58

1:0

2

0

5.5

-15%

Total

80

82

34

-2

367

16:7

21

0

6.2

-1%

Teams advantage Vertigo (M0)
Info
Map Analysis of ODDIK vs Sharks by the Bo3.gg Team

ODDIK on Vertigo Analysis

ODDIK demonstrated their prowers on Vertigo, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for ODDIK on Vertigo were ponter, who contributed 22 kills, and Tuurtle, who added 16 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 8773 overall damage.


On the defensive side of Vertigo, ODDIK held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Sharks on Vertigo Analysis

Vertigo proved to be a challenging battleground for Sharks, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Sharks on Vertigo included drg, who contributed 18 kills, and Gafolo, who added 20 kills. Despite their individual efforts, inflicting 8815 total damage, Sharks couldn't prevent ODDIK from securing victory on Vertigo


On the defensive side of Vertigo, Sharks struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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