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Records Vertigo
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:25s
Flash blinded on a map (opp)
5128
Molotov damage (avg/round)
6.72.1
Tec-9 damage (avg/round)
10.83.6
Shots (total/round)
10816
Flash duration on a round (sec)
00:26s00:05s
Flash duration on a round (sec)
00:23s00:05s
Historical Maps winrate Last 6 months
Mirage
50%
Ancient
19%
Inferno
10%
Dust II
8%
Vertigo
5%
Anubis
4%
Nuke
3%
Last 5 maps
Mirage
0%
0
89
Ancient
63%
46
17
Inferno
39%
28
31
Dust II
50%
16
7
Vertigo
36%
28
38
Anubis
71%
45
4
Nuke
53%
40
13
Last 5 maps
Mirage
50%
22
3
Ancient
44%
27
7
Inferno
29%
7
25
Dust II
58%
36
1
Vertigo
31%
16
8
Anubis
67%
3
31
Nuke
50%
24
8
Last results
Head to head
Info
Map Analysis of ODDIK vs Hype by the Bo3.gg Team
ODDIK on Vertigo Analysis
ODDIK demonstrated their prowers on Vertigo, securing 13 out of 19 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for ODDIK on Vertigo were naitte, who contributed 18 kills, and togs, who added 18 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 7904 overall damage.
On the defensive side of Vertigo, ODDIK held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Hype on Vertigo Analysis
Vertigo proved to be a challenging battleground for Hype, as they managed to secure 6 out of 19 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Hype on Vertigo included history, who contributed 17 kills, and rainny, who added 14 kills. Despite their individual efforts, inflicting 6240 total damage, Hype couldn't prevent ODDIK from securing victory on Vertigo
On the defensive side of Vertigo, Hype struggled to hold their ground, successfully defending 1 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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