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Records Inferno
Record/Time/Map
Val/Avg
Set by
Rival
Molotov damage (avg/round)
11.32.1
Smoke thrown on a map
1614.5022
Galil kills on a map
71.8164
Galil damage (avg/round)
24.55.9
GLOCK damage (avg/round)
11.14.1
GLOCK damage (avg/round)
11.14.1
Assists on a map
94.4315
Speed Round (sec)
00:35s01:55s
Player score (round)
34681010
Damage (total/round)
46473
Historical Maps winrate Last 6 months
Inferno
68%
Vertigo
36%
Mirage
20%
Ancient
19%
Anubis
19%
Nuke
5%
Dust II
0%
Last 5 maps
Inferno
68%
22
12
Vertigo
69%
13
26
Mirage
60%
20
18
Ancient
56%
18
26
Anubis
45%
11
40
Nuke
55%
11
32
Dust II
100%
4
7
Last 5 maps
Inferno
0%
8
21
Vertigo
33%
12
10
Mirage
40%
15
17
Ancient
37%
27
7
Anubis
64%
11
12
Nuke
50%
2
35
Dust II
100%
1
8
Last results
Head to head
Info
Map Analysis of NRG vs BOSS by the Bo3.gg Team
NRG on Inferno Analysis
NRG demonstrated their prowers on Inferno, securing 13 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for NRG on Inferno were oSee, who contributed 21 kills, and HexT, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 8003 overall damage.
On the defensive side of Inferno, NRG held their ground firmly, successfully defending 7 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
BOSS on Inferno Analysis
Inferno proved to be a challenging battleground for BOSS, as they managed to secure 5 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for BOSS on Inferno included Cryptic, who contributed 14 kills, and micro, who added 8 kills. Despite their individual efforts, inflicting 4565 total damage, BOSS couldn't prevent NRG from securing victory on Inferno
On the defensive side of Inferno, BOSS struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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