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Teams advantage Ancient (M0)
Records Ancient
Record/Time/Map
Val/Avg
Set by
Rival
Rounds win streak
103
Fast bomb plant (sec)
00:30s01:30s
Flash duration on a map (sec)
01:25s00:39s
HE damage (avg/round)
17.83.4
USP kills on a map
51.616
USP damage (avg/round)
20.24.6
Molotov damage (avg/round)
6.72
Tec-9 kills on a map
31.3055
Tec-9 damage (avg/round)
13.33.4
HE kills on a map
21.127
Info
Map Analysis of Ninjas in Pyjamas vs Grayhound by the Bo3.gg Team
Ninjas in Pyjamas on Ancient Analysis
Ninjas in Pyjamas demonstrated their prowers on Ancient, securing 16 out of 18 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Ninjas in Pyjamas on Ancient were k0nfig, who contributed 22 kills, and headtr1ck, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 8914 overall damage.
On the defensive side of Ancient, Ninjas in Pyjamas held their ground firmly, successfully defending 13 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Grayhound on Ancient Analysis
Ancient proved to be a challenging battleground for Grayhound, as they managed to secure 2 out of 18 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Grayhound on Ancient included INS, who contributed 12 kills, and Sico, who added 11 kills. Despite their individual efforts, inflicting 4825 total damage, Grayhound couldn't prevent Ninjas in Pyjamas from securing victory on Ancient
On the defensive side of Ancient, Grayhound struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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