Dust II
11 - 13
13 - 11
Anubis
13 - 11
Nexus Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

23

18

6

+5

99

3:5

8

1

7.4

+32%

17

17

4

0

83

2:1

4

1

6.6

+9%

17

14

2

+3

75

1:1

4

0

6.4

+3%

16

19

5

-3

64

4:0

4

0

6.0

-9%

10

17

8

-7

61

3:4

1

0

5.2

-14%

Total

83

85

25

-2

382

13:11

21

2

6.3

+4%

Project G Scoreboard Inferno (M2)

+/-

ROUNDS SCORES

20

17

2

+3

85

1:2

3

1

7.0

+10%

19

17

8

+2

99

4:3

4

0

6.9

+11%

16

14

10

+2

81

2:2

3

0

6.4

+8%

17

17

3

0

73

0:1

4

0

5.9

-2%

13

18

1

-5

60

4:5

2

0

5.4

-17%

Total

85

83

24

+2

399

11:13

16

1

6.3

+2%

Teams advantage Inferno (M2)
Info
Map Analysis of Nexus vs Project G by the Bo3.gg Team

Nexus on Inferno Analysis

Nexus demonstrated their prowers on Inferno, securing 13 out of 24 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Nexus on Inferno were 7kick, who contributed 23 kills, and ragga, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Inferno, the team inflicted a total of 9164 overall damage.


On the defensive side of Inferno, Nexus held their ground firmly, successfully defending 5 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


Project G on Inferno Analysis

Inferno proved to be a challenging battleground for Project G, as they managed to secure 11 out of 24 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for Project G on Inferno included Vegi, who contributed 20 kills, and ritchiEE, who added 19 kills. Despite their individual efforts, inflicting 9567 total damage, Project G couldn't prevent Nexus from securing victory on Inferno


On the defensive side of Inferno, Project G struggled to hold their ground, successfully defending 4 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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