Vertigo
16 - 9
Overpass
10 - 16
Nuke
12 - 16
Nexus Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

28

17

3

+11

113

5:2

10

1

8.1

+39%

25

13

2

+12

97

3:2

5

1

7.6

+33%

16

18

5

-2

70

1:3

4

1

5.8

-7%

13

13

8

0

57

2:3

1

0

5.5

-11%

13

16

4

-3

59

2:2

2

0

5.4

-5%

Total

95

77

22

+18

396

13:12

22

3

6.5

+10%

iNation Scoreboard Vertigo (M1)

+/-

ROUNDS SCORES

18

18

3

0

73

4:2

4

0

6.1

-2%

14

20

10

-6

82

5:2

4

0

5.9

-13%

17

17

5

0

72

0:3

4

0

5.7

-9%

13

19

4

-6

52

2:3

4

1

5.1

-23%

15

21

4

-6

62

1:3

3

0

4.9

-13%

Total

77

95

26

-18

341

12:13

19

1

5.5

-12%

Teams advantage Vertigo (M1)
Info
Map Analysis of Nexus vs iNation by the Bo3.gg Team

Nexus on Vertigo Analysis

Nexus demonstrated their prowers on Vertigo, securing 16 out of 25 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for Nexus on Vertigo were adamS, who contributed 28 kills, and ragga, who added 25 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 9895 overall damage.


On the defensive side of Vertigo, Nexus held their ground firmly, successfully defending 8 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


iNation on Vertigo Analysis

Vertigo proved to be a challenging battleground for iNation, as they managed to secure 9 out of 25 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for iNation on Vertigo included Kind0, who contributed 18 kills, and Dragon, who added 14 kills. Despite their individual efforts, inflicting 8515 total damage, iNation couldn't prevent Nexus from securing victory on Vertigo


On the defensive side of Vertigo, iNation struggled to hold their ground, successfully defending 7 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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