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78
66
14
+12
420
14:6
16
4
Mirage6.6
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:23s01:27s
Molotov damage (avg/round)
6.82
AK47 kills on a map
206.6606
AK47 damage (avg/round)
94.825.3
AWP kills on a map
176.5449
AWP damage (avg/round)
73.421.7
Kills on a map
3017.3379
Damage (avg/round)
155.21915.9
Trades on a map
83.4876
Headshots on a map
170.3126
Historical Maps winrate Last 6 months
Inferno
100%
Vertigo
70%
Mirage
43%
Ancient
40%
Anubis
28%
Overpass
0%
Nuke
0%
Last 5 maps
Inferno
0%
2
18
Vertigo
30%
10
8
Mirage
43%
7
15
Ancient
40%
15
10
Anubis
78%
9
0
Overpass
50%
12
4
Nuke
50%
2
15
Last 5 maps
Inferno
100%
1
2
Vertigo
100%
1
1
Mirage
0%
1
6
Ancient
0%
0
10
Anubis
50%
4
4
Overpass
50%
4
3
Nuke
50%
2
0
Info
Match analysis of Mythic vs One More by the Bo3.gg Team
In the CS2 match between Mythic and One More, a series of thrilling battles unfolded with a score of 1-0, on the following maps: Mirage, and victory was secured by Mythic. The MVP of this match was freakazoid.
Mythic analytics
The team Mythic secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage. They also successfully set 0 bombs during the match.
The standout players for Mythic were freakazoid contributed 30 kills and fl0m contributed 17 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 8401 overall damage.
On the defensive side, Mythic held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
One More analytics
The team One More managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for One More were opportunity contributed 24 kills and serv0 contributed 15 kills. 7385 of total damage by One More could not prevent Mythic from securing the victory
On the defensive side, One More struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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