Ended
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Ancient
16 - 5
Overpass
14 - 16
Inferno
12 - 16
mYinsanity Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

20

14

5

+6

104

2:0

5

0

7.4

+18%

17

12

3

+5

91

3:1

4

1

7.2

+30%

18

12

5

+6

88

2:1

3

1

6.9

+20%

17

13

4

+4

76

2:1

4

1

6.7

+10%

14

15

4

-1

78

6:3

3

0

6.5

+14%

Total

86

66

21

+20

437

15:6

19

3

6.9

+18%

SLNT Scoreboard Ancient (M1)

+/-

ROUNDS SCORES

17

18

5

-1

92

3:2

3

0

6.3

-4%

15

18

2

-3

70

2:2

4

0

5.7

-8%

11

14

2

-3

72

1:2

2

0

5.3

-10%

10

18

4

-8

70

0:4

0

0

4.7

-25%

7

19

3

-12

62

0:5

1

0

4.2

-24%

Total

60

87

16

-27

366

6:15

10

0

5.2

-14%

Teams advantage Ancient (M1)
Info
Map Analysis of mYinsanity vs SLNT by the Bo3.gg Team

mYinsanity on Ancient Analysis

mYinsanity demonstrated their prowers on Ancient, securing 16 out of 21 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.


The standout players for mYinsanity on Ancient were devraNN, who contributed 20 kills, and tahsiN, who added 17 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Ancient, the team inflicted a total of 9172 overall damage.


On the defensive side of Ancient, mYinsanity held their ground firmly, successfully defending 4 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.


SLNT on Ancient Analysis

Ancient proved to be a challenging battleground for SLNT, as they managed to secure 5 out of 21 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.


The standout players for SLNT on Ancient included Firelegends, who contributed 17 kills, and Ferox, who added 15 kills. Despite their individual efforts, inflicting 7690 total damage, SLNT couldn't prevent mYinsanity from securing victory on Ancient


On the defensive side of Ancient, SLNT struggled to hold their ground, successfully defending 3 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.

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