Records Dust II
Record/Time/Map
Val/Avg
Set by
Rival
HE damage (avg/round)
15.73.4
Flash blinded on a map (opp)
6830
GLOCK kills on a map
41.4398
GLOCK damage (avg/round)
13.23.8
Openning kills on a map
8.972.9135
Player score (round)
41191012
Player's aces
1
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Ancient
100%
Mirage
35%
Inferno
25%
Vertigo
17%
Nuke
17%
Dust II
15%
Overpass
11%
Last 5 maps
Ancient
100%
1
16
Mirage
85%
13
0
Inferno
25%
4
15
Vertigo
50%
6
9
Nuke
67%
15
2
Dust II
57%
14
1
Overpass
75%
4
7
Last 5 maps
Ancient
0%
0
45
Mirage
50%
22
12
Inferno
50%
16
8
Vertigo
67%
12
4
Nuke
50%
14
18
Dust II
72%
18
1
Overpass
64%
11
16
Info
Map Analysis of Monte vs Vitality by the Bo3.gg Team
Vitality on Dust II Analysis
Vitality demonstrated their prowers on Dust II, securing 16 out of 23 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Vitality on Dust II were ZywOo, who contributed 25 kills, and dupreeh, who added 20 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Dust II, the team inflicted a total of 8795 overall damage.
On the defensive side of Dust II, Vitality held their ground firmly, successfully defending 10 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
Monte on Dust II Analysis
Dust II proved to be a challenging battleground for Monte, as they managed to secure 7 out of 23 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for Monte on Dust II included joel, who contributed 22 kills, and Woro2k, who added 13 kills. Despite their individual efforts, inflicting 6156 total damage, Monte couldn't prevent Vitality from securing victory on Dust II
On the defensive side of Dust II, Monte struggled to hold their ground, successfully defending 2 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
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