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259
257
88
+2
375
34:41
66
5
Mirage6.2
0%
Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:29s01:25s
Flash blinded on a map (opp)
6128
GLOCK kills on a map
41.4482
GLOCK damage (avg/round)
11.24.1
Flash duration on a map (sec)
01:36s00:36s
Flash blinded on a map (opp)
7628
AK47 kills on a map
166.5019
AK47 damage (avg/round)
77.825.2
Flash blinded on a map (opp)
7228
Assists on a map
12.964.4315
Lineups
Lineup
- Starter
- Starter
- Starter
- Starter
- Starter
Historical Maps winrate Last 6 months
Dust II
22%
Vertigo
17%
Anubis
13%
Ancient
7%
Mirage
2%
Nuke
1%
Inferno
0%
Last 5 maps
Dust II
58%
12
2
Vertigo
46%
24
6
Anubis
58%
24
6
Ancient
43%
21
14
Mirage
59%
41
2
Nuke
46%
26
15
Inferno
0%
0
51
Last 5 maps
Dust II
80%
5
5
Vertigo
29%
17
16
Anubis
45%
22
9
Ancient
50%
22
6
Mirage
57%
37
0
Nuke
47%
17
14
Inferno
0%
0
40
Last results
Past matches
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- wwlwl
Info
Match analysis of Monte vs PARIVISION by the Bo3.gg Team
In the CS2 match between Monte and PARIVISION, a series of thrilling battles unfolded with a score of 1-2, on the following maps: Dust II, Anubis, Mirage, and victory was secured by PARIVISION. The MVP of this match was KEi.
PARIVISION analytics
The team PARIVISION secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Dust II, Mirage. They also successfully set 0 bombs during the match.
The standout players for PARIVISION were Patsi contributed 57 kills and BELCHONOKK contributed 59 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 28637 overall damage.
On the defensive side, PARIVISION held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Monte analytics
The team Monte managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Monte were KEi contributed 68 kills and hades contributed 64 kills. 28455 of total damage by Monte could not prevent PARIVISION from securing the victory
On the defensive side, Monte struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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