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Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:34s01:27s
AK47 damage (avg/round)
58.625.3
GLOCK kills on a map
31.4429
M4A1 kills on a map
94.5517
M4A1 damage (avg/round)
51.316.3
USP kills on a map
31.6107
USP damage (avg/round)
18.24.7
Galil damage (avg/round)
16.25.7
GLOCK kills on a map
31.4429
Multikill x-
4
Historical Maps winrate Last 6 months
Inferno
78%
Ancient
57%
Vertigo
28%
Nuke
26%
Mirage
17%
Overpass
15%
Anubis
1%
Last 5 maps
Inferno
0%
0
60
Ancient
57%
21
14
Vertigo
83%
12
8
Nuke
38%
16
18
Mirage
66%
29
2
Overpass
39%
18
32
Anubis
61%
36
1
Last 5 maps
Inferno
78%
9
27
Ancient
0%
3
54
Vertigo
55%
11
18
Nuke
64%
22
10
Mirage
83%
23
5
Overpass
54%
13
13
Anubis
60%
25
7
Info
Match analysis of Monte vs Imperial by the Bo3.gg Team
In the CS2 match between Monte and Imperial, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Mirage, Nuke, and victory was secured by Monte. The MVP of this match was kRaSnaL.
Monte analytics
The team Monte secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Mirage, Nuke. They also successfully set 0 bombs during the match.
The standout players for Monte were kRaSnaL contributed 33 kills and DemQQ contributed 29 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 15074 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
Imperial analytics
The team Imperial managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for Imperial were felps contributed 36 kills and noway contributed 24 kills. 13022 of total damage by Imperial could not prevent Monte from securing the victory
On the defensive side, Imperial struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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