Teams advantage
Records Match
Record/Time/Map
Val/Avg
Set by
Rival
Fast bomb plant (sec)
00:35s01:30s
Galil damage (avg/round)
19.65.6
Molotov damage (avg/round)
7.52
Smoke thrown on a map
2515.0371
Shots (total/round)
10016
Player score (round)
35261012
Shots (total/round)
11216
Multikill x-
4
Multikill x-
4
Multikill x-
4
Historical Maps winrate Last 6 months
Mirage
78%
Inferno
58%
Ancient
24%
Anubis
23%
Overpass
17%
Dust II
12%
Nuke
5%
Vertigo
1%
Last 5 maps
Mirage
78%
51
0
Inferno
0%
0
78
Ancient
58%
33
17
Anubis
73%
22
1
Overpass
53%
15
37
Dust II
59%
17
0
Nuke
55%
40
9
Vertigo
61%
23
33
Last 5 maps
Mirage
0%
0
56
Inferno
58%
24
9
Ancient
34%
29
7
Anubis
50%
8
7
Overpass
70%
10
26
Dust II
47%
15
0
Nuke
50%
14
13
Vertigo
60%
20
7
Last results
Head to head
Info
Match analysis of Monte vs HEET by the Bo3.gg Team
In the CS2 match between Monte and HEET, a series of thrilling battles unfolded with a score of 2-0, on the following maps: Ancient, Anubis, and victory was secured by Monte. The MVP of this match was BOROS.
Monte analytics
The team Monte secured 0 out of 0 rounds, showcasing their ability to control and adapt to various situations. They won on the maps Ancient, Anubis. They also successfully set 0 bombs during the match.
The standout players for Monte were BOROS contributed 45 kills and kRaSnaL contributed 39 kills. Their exceptional skills played a pivotal role in securing the win. Thanks to coordinated effort, the team inflicted 21033 overall damage.
On the defensive side, Monte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control proved to be crucial.
HEET analytics
The team HEET managed to secure 0 out of 0 rounds, but faced challenges in adapting to their opponent's strategies. Capturing 0 plants during the match did not lead the team to victory.
The standout players for HEET were Maka contributed 40 kills and Lucky contributed 29 kills. 18446 of total damage by HEET could not prevent Monte from securing the victory
On the defensive side, HEET struggled to hold their ground, successfully defending 0 bomb plants. Their defensive coordination faced challenges, making it difficult to maintain site control.
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