0 Comments
Teams advantage Vertigo (M0)
Historical Maps winrate Last 6 months
Nuke
67%
Ancient
60%
Mirage
42%
Overpass
40%
Vertigo
37%
Inferno
12%
Dust II
3%
Last 5 maps
Nuke
67%
9
1
Ancient
0%
0
11
Mirage
82%
11
0
Overpass
100%
2
6
Vertigo
67%
3
6
Inferno
33%
3
9
Dust II
60%
5
1
Last 5 maps
Nuke
0%
0
11
Ancient
60%
15
0
Mirage
40%
5
7
Overpass
60%
5
2
Vertigo
30%
10
6
Inferno
45%
11
0
Dust II
57%
7
5
Last results
Head to head
Past matches
- lwllw
- llwwl
Info
Map Analysis of Monte vs EYEBALLERS by the Bo3.gg Team
Monte on Vertigo Analysis
Monte demonstrated their prowers on Vertigo, securing 0 out of 28 rounds, showcasing their ability to control and adapt to various situations on this specific map. Victory on this map contributed to their overall success in the match.
The standout players for Monte on Vertigo were DemQQ, who contributed 24 kills, and joel, who added 29 kills to the team's efforts. Their exceptional skills and coordination were instrumental in securing the map win. Throughout the match on Vertigo, the team inflicted a total of 11372 overall damage.
On the defensive side of Vertigo, Monte held their ground firmly, successfully defending 0 bomb plants. Their defensive coordination and site control on this map proved to be crucial in their victory.
EYEBALLERS on Vertigo Analysis
Vertigo proved to be a challenging battleground for EYEBALLERS, as they managed to secure 28 out of 28 rounds on this map. Adapting to their opponent's strategies on this particular map presented difficulties for them.
The standout players for EYEBALLERS on Vertigo included SHiNE, who contributed 28 kills, and flusha, who added 17 kills. Despite their individual efforts, inflicting 9762 total damage, EYEBALLERS couldn't prevent Monte from securing victory on Vertigo
On the defensive side of Vertigo, EYEBALLERS struggled to hold their ground, successfully defending 15 bomb plants. Their defensive coordination faced challenges on this map, making it difficult to maintain site control.
0 Comments